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Tristan Del Giudice
Tristan Del Giudice
Character Artist @ YakuCorp
Las Vegas, United States

Summary

I am a 3D Character and Creature artist with experience working in film and TV productions, live shows, games, and specialty statues. With a certificate in Digital Production from Gnomon School of Visual Effects, specializing in Modeling and Texturing an a solid foundation in both traditional and digital sculpting techniques. I have the artistic, technical, and soft skills to help with any project.

Skills

3D ModelingSketchingDigital SculptingCharacter ModelingCreature ModelingHigh-poly ModelingSculptingRetopologyPhysically Based RenderingMoldmaking3D printingUrethane CastingResin 3D PrintingLook DevelopmentPLA 3D PrintingRenderingShadingLightingRiggingUV Mapping

Software proficiency

ZBrush
ZBrush
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer
Knald
Knald
Affinity Designer
Affinity Designer
Affinity Photo
Affinity Photo
Mixer
Mixer
Mari
Mari
RizomUV
RizomUV
Maya
Maya
Nuke
Nuke

Reel

Productions

    • Movie
      65
    • Year
      2023
    • Role
      Concept Artist | 3D Modeler | 3D Print Technician
    • Company
      Quantum Creation FX
    • Movie
      The Tomorrow War
    • Year
      2021
    • Role
      3d Modeler | 3D Print Technician
    • Company
      Quantum Creation FX
    • Movie
      Free Guy
    • Year
      2020
    • Role
      Concept Artist | Sculptor | Mold Maker
    • Company
      Quantum Creation FX
    • Commercial / Advertisement
      Jurassic World Live Tour
    • Year
      2019
    • Role
      Concept Artist | Lead Sculptor
    • Company
      Quantum Creation FX
    • Movie
      ILLANG: THE WOLF BRIGADE
    • Year
      2018
    • Role
      Mold Maker
    • Company
      Alliance Studio
    • TV Production
      CW Supergirl
    • Year
      2018
    • Role
      Sculptor
    • Company
      Quantum Creation FX
    • TV Production
      DareDevil
    • Year
      2018
    • Role
      Sculptor
    • Company
      Quantum Creation FX

Experience

  • Teacher Assistant at Gnomon School of Visual Effects
    Hollywood, United States of America
    January 2022 - March 2023

    - Assisted the instructor in preparing and delivering lectures and demonstrations

    on traditional sculpture, like anatomy, proportion, and form.

    - Provided critique and feedback to students, guiding their progress and

    development throughout the class

    - Created a positive and supportive learning environment, fostering creativity,

    collaboration and achieving excellence.

  • Lead Sculptor/3D Artist at Quantum Creation FX
    Burbank, CA, United States of America
    October 2017 - March 2021

    - Collaborated with concept artists, art directors, and technical directors to ensure asset

    quality was visually compelling and technically sound.

    - Utilized various traditional sculpting techniques with clay, wax, and foam, as well as digital

    sculpting and modeling to create detailed and realistic characters and creatures.

    - Managed projects from start to finish, including conceptualization, design,

    sculpting, and finishing.

    - Communicated with project stakeholders to ensure assets met project goals and timelines

  • Sculptor/Mold Maker at Alliance Studio/ Elite Creature Collectibles
    Canoga Park, United States of America
    January 2017 - September 2017

    My responsibilities included:

    -Creating Silicone Matrix molds, Silicone brush-up molds, and box molds

    -Casting final parts in urethane resin, UV resin, polyester resin, epoxy, and fiberglass

    -Seaming/Bodyshopping parts to completion ready for paint

    -Managing the molding and casting for entire collectible statues to ensure all parts are accounted for prior to shipment for manufacture

    -Sculpting lifesize bases for specialty statues

    -sculpting/patching parts that need repair

    - Worked with other designers, fabricators and technicians to create physical props, sets,

    and costumes for film productions and specialty statues.

    - Collaborated with other artists to develop mold plans while ensuring accuracy and

    precision throughout the process.

    - Communicated with supervisors and leads to ensure projects met goals and deadlines.